UI Design

UI/UX Designer

In my role as a Visual Designer, I encompass two main aspects: Art and Integration. The first part involves establishing an art direction, whenever necessary, and setting clear objectives for the rest of the team to follow. To ensure effective communication, I prioritize the constant updating of documentation as a vital channel for sharing information.

Integration is equally important in my design process. I always consider how each design will be built and managed throughout the entire project lifecycle and beyond. Documentation plays a crucial role in aligning coders and scripters with the design team, ensuring seamless collaboration and understanding.

As an Artist, my primary focus lies in UI design and implementation, which has afforded me the opportunity to contribute to various aspects of UI and UX. My close collaboration with the team has enabled me to create visually appealing assets for the front end, design icons, work with camera elements, and implement various UI components.

Line

College Football

New Title is coming soon

 

Responsibilities: In charge of the overall look and feel and branding of the comeback of the CFB Franchise

Click Here

Announce_16x9

Line

Madden 22 (2021)

Superstars change the game in Madden NFL 22. Become the Face of the Franchise and control your NFL superstar journey starting in the College Football Playoff, compete against or play with friends online or side by side, take your team from pre-season to Super Bowl champions, and be at the center of every play so you can achieve gridiron greatness.

 

Responsibilities: In charge of Presentation and Gameplay

Click Here

m22

Line

Madden 21 (2020)

Superstars change the game in Madden NFL 22. Become the Face of the Franchise and control your NFL superstar journey starting in the College Football Playoff, compete against or play with friends online or side by side, take your team from pre-season to Super Bowl champions, and be at the center of every play so you can achieve gridiron greatness.

 

Responsibilities: In charge of Presentation and Gameplay

Click Here

m21

Line

Madden 20 (2019)

Superstars change the game in Madden NFL 20. Become the Face of the Franchise and control your NFL superstar journey starting in the College Football Playoff, compete against or play with friends online or side by side, take your team from pre-season to Super Bowl champions, and be at the center of every play so you can achieve gridiron greatness.

 

Responsibilities: Collaborate in the creation of Ui Art, Graphic Design. Creation of New Iconography

Click Here

image

Line

PERSONAL EXERCISE

Task:

Create Modern War Game UI Basic Screens

Layout 1

Layout 2

Layout 3

Layout 4

PERSONAL EXERCISE

Task:

3rd Person Game Basic Menus

1

2

3

PERSONAL EXERCISE

Task:

Create Modern War Game UI Basic Screens

Tablet 1

Tablet 2

Loadouts

Line

MOONWALKER (2019)

Task:

Create 3 logos under three different concepts for a game. Take two of the logos and create a main menu screens.

Artboard 1

Artboard 2 copy

Artboard 1 copy

Artboard 2

Artboard 2 copy 2

LIMINAL (2018)

Solve puzzles to reach strange orientations in the mysterious cityscape of Liminal. Use the critters you find in the world to summon doors and guide your exploration. Walk up skyscrapers, fall along alleyways, and puzzle your way through eerie interior and exterior spaces, in order to reach, enter, and bring down the Cathedral Colossus, a walking building which searches the foggy distance.

Responsibilities: In charge of Graphic Design, UI Design and implementation.

Line

Line

TABLECRAFT (2018)

Tablecraft is a blob-friendly virtual reality game that lets you use the chemical elements to craft stuff. Use the things that you craft to feed your blobs so that they can poop new elements that’ll let you craft new stuff. The weirder the things you feed them with, the weirder their baby blobs

Responsibilities: In charge of Graphic Design and UI Design and implementation.

Line

VALOR (Coming 2019)

Tablecraft is a blob-friendly virtual reality game that lets you use the chemical elements to craft stuff. Use the things that you craft to feed your blobs so that they can poop new elements that’ll let you craft new stuff. The weirder the things you feed them with, the weirder their baby blobs

Responsibilities: In charge of Graphic Design, UI Design and implementation.

Characters Illustration: Zach  |  Painting and Concept: Israel Garcia
Characters Illustration: Zach | Painting and Concept: Israel Garcia

Line

The Great EmuWar (2018)

The Great Emu War is a fun, frantic couch-competitive experience. The game pits two species, humans and emus, against each other in an asymmetric struggle for dominance. Rally a horde of emus to your banner and trample the humans' crops, or climb into your battle truck and prepare to hunt some emus.

Responsibilities: UI Design and implementation.

Ui Design: Israel Garcia
Ui Design: Israel Garcia

Artist: Israel Garcia
Artist: Israel Garcia

UI Design: Israel Garcia
UI Design: Israel Garcia

UI Design: Israel Garcia
UI Design: Israel Garcia

UI Design: Israel Garcia
UI Design: Israel Garcia

UI Design: Israel Garcia
UI Design: Israel Garcia

2D Art Exercises

Weapon

BBO

Illustrator and Photoshop Illustration  |  Artist: Israel Garcia
Illustrator and Photoshop Illustration | Artist: Israel Garcia

StarWars